The foundation of Roblox is user-generated content: just like on YouTube there is so much to watch, on Roblox there is so much to play.
VR provides the most immersive way of playing with Roblox, but we think it is very important that VR players can play with players on other devices.
As our platform gets technically better, coupled with allowing developers to make real money on Roblox, that's created a virtuous cycle where the quality of Roblox games is continuing to go up and up.
It's natural to assume Roblox will be on more and more platforms.
We want kids to have an opportunity for free play. Roblox allows them to get together, make their own rules, go together wherever they might want.
As a platform, our real goal is for someone who's a Roblox creator to make one experience that can work around the world in many languages.
Using Roblox is free but the creators are able to charge virtual currency for the experiences. In our bird simulator you can become an eagle for $10.
We like to think that every month, that Roblox game page is showing off some of the most innovative, intelligent, and creative programmers, artists, producers, and developers around the world.
But I believe that as the quality of these platforms gets better, and as products like Roblox start to look and feel more like a Pixar movie, you're going to see the span of these platforms get bigger, and ultimately I believe there will be a platform company that's as big if not bigger than the publicly traded game publishers.
We think of ourselves as the best digital 'toy' around, and we are excited about the creativity, energy, and passion for success the Roblox platform continues to inspire in our builders.
Roblox already works well on a phone, when we do ship on Gear and Cardboard gamers on those platforms will be able to join and play along as well.
Roblox is spearheading the next generation of gaming - one in which players become developers and user-generated content is at the core.
We are starting to see more and more Roblox games that offer creation. An example would be Theme Park Tycoon, which lets anyone construct a theme park on any device. You get to build roller coasters and theme parks, your work is saved, and when you come back, you can keep working on your creation.
To enable our vast offering of user-created play, Roblox offers a virtual construction and game-development platform where everyone has the power to make anything from avatar clothing and 3D models to virtual worlds and hardcore games.
We believe Roblox, as well as many other social games, can be experienced across platforms with great native controls.
Roblox is all about having great user-created content. It really ups the bar in the quality of the game.
One great feature of Roblox is all mobile players join the same game servers as desktop players, connecting users across devices in a shared virtual world.
We're excited to bring the expansive world of Roblox to Android users around the world.
I am a huge fan of 'Ready Player One,' and Ernest Cline's book paints the most accurate and vivid portrayal of the metaverse we've built here at Roblox.
We hear from parents all the time about how much their kids learn from playing and creating on Roblox.
The scale is the most important part of Roblox. We'll be the biggest VR community in the world.
Some of our developers are starting to make $20,000 a month, which is really significant... We're getting developers who are 14 and 20 years of age making more money than their parents, starting to make a professional career of developing games on Roblox.
Roblox's strength has always been both capitalizing on the early phase but playing the long-game as well.