I never felt typecast because when I was in television, I was also, simultaneously, in films. I was seen across platforms, so that's why I have not been put in a category.
I'm a professional maker of online video and I love platform diversity of every kind.
When I talk about that Apple ecosystem, the ability to get one application to run across those five platforms is very difficult. In the future of Microsoft, using HTML5, IE9 and 10, the scalable OS, the ability to do that gets much, much easier.
I think what's happening for me, it's fun to see other things besides Facebook and Twitter take hold. The maturity of Tumblr as a real player is exciting. I think Pinterest has proved to be a major player. It's fun to see Instagram become a major player. It's fun to watch things like SnapChat, and Vine, try to vie to be the next thing.
The more consoles the better, because if there's more competition, they might get more open.
The type of person that might thrive on Vine in a six-second clip might not be the same kind of entertainer who would shine on a 10-minute vlog on YouTube. If anything, having these different platforms gives more people a chance to creatively express themselves.
Coming from a YouTube perspective, a lot of times you kind of limit yourself and think, 'Oh, artists from the real world wouldn't want to work with someone who's made their career on YouTube.' But more and more, I'm realizing that artists from both sides are learning that we can benefit from each other.
I'm very lucky to have worked in the '70s. It's a different industry and distribution is in a state of flux. It's all different platforms, they're doing this video-on-demand thing and also playing the film theatrically. It's funny to me: In the States it's an arthouse movie.
The more opportunities people have to experience television on different platforms, the more television they consume overall. So there actually has been a benefit, but the ratings have gone down. But we've seen kind of the horizontal benefit of this. And it remains a great, great promotion engine.
You can be imaginative, you have the technology to convert your vision, you have the freedom to write the kind of stories you want to tell beyond the set formulas. Also, you have varied platforms to tell different kinds of stories.
That's the great thing about incubating something on the web: you have the potential to go to other platforms. Every single platform has a different audience that you find.
If a game is meant to be played by everybody, it deserves to be on multiple platforms so everybody can play it.
We want to keep developing original games in the genre we pioneered but also expand our audience by being present on all platforms.