Marc Laidlaw Quotes


The trade-off between speed and image quality is a key constraint of first-person action games, and the job of developing a workable engine involves constantly optimizing both elements. Gamers dream of the day they'll be able to haul their arsenals through three-dimensional environments of photographic clarity, playing 'Myst' with a meat ax.


Citations

Laidlaw, Marc. "The 3-D Engine That Could." Wired, vol. 4, no. 8, Aug. 1996.

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  • Born: August 3, 1960
  • Nationality: American
  • Profession: Writer

Marc Laidlaw is an American writer of science fiction and horror, and a former writer for the video game company Valve. He is most famous for working on Valve's Half-Life series.