I've got at least two major project ideas that I've been chewing on for several years in my head and I've been trying to resist them both. But I have learned over the years that when they don't go away and they're still in there, you probably have to resign yourself to the fact that you're going to do something about them.
Ideas are of themselves extraordinarily valuable, but an idea is just an idea. Almost anyone can think up an idea. The thing that counts is developing it into a practical product.
The painting is finished when the idea has disappeared.
I don't consider ideas for apps all that valuable. It's the implementation of an idea that matters.
I'm proud of 'Sinister' because Scott and Cargill did a great job on the movie, and I set up a framework for them to make what they wanted to make. They gave me the idea, and I figured out how to get it out into the world.
I think having a great idea is vastly overrated. I know it sounds kind of crazy and counterintuitive. I don't think it matters what the idea is, almost. You need great execution.
One of the amazing things about the Internet is that the content creators are the gatekeepers. We can think of an idea and execute it quickly, and we didn't have to pitch the idea to a major network or convince a studio head to sign-off on the concept.
Even entrepreneurs with the best ideas sometimes need a little wind beneath their wings.
The computer allows me to execute my ideas at the speed I think them.
With the policymaking process, you have an idea, and you try to sell other stakeholders on the idea. That's not much different than in business, where you're trying to find capital to make your idea a reality.
The biggest problem I see with early-stage entrepreneurs is they get the idea in their head, and they leave it in their head. And they begin embellishing it in their head, making it more ornate. They add on the second story to their dream house - then add the tennis court and the turrets and the gargoyles.
Here's the thing I've learned about ideas: It's your job to have them.
I've never seen bad drawing destroy a good idea. On the other hand, I've never seen a good drawing save a bad idea.
It's the disease of thinking that a having a great idea is really 90% of the work. And if you just tell people, 'here's this great idea,' then of course they can go off and make it happen. The problem with that is that there's a tremendous amount of craftsmanship between a having a great idea and having a great product.
My weakness has always been to prefer the large intention of an unskilful artist to the trivial intention of an accomplished one: in other words, I am more interested in the high ideas of a feeble executant than in the high execution of a feeble thinker.
Money-or rather the lack of it to carry out my ideas-may worry me, but it does not excite me.
I've seen every idea. Ideas are irrelevant. You are judged on execution, and the number 1 way to prove that you can execute is by executing.
When you get an idea, it's not going to be a great idea until you push it. You’ve got to push it until it’s uncomfortable. And then you’ve got to ask yourself, ‘Does my project say to my audience what I want it to say?’ ”
What is often lacking is not creativity in the idea-creating sense but innovation in the action-producing sense, i.e. putting ideas to work.
Great ideas are very much 'of the moment,' and endlessly mulling them over just takes up too much of your brain space and might block your next great idea. Act on it, give it away, or move on.
There are many really stupid ideas that wind up being brilliant, if you can implement them.
It's important to have a sound idea, but the really important thing is the implementation.
Good ideas have no value because the world already has too many of them. The market rewards execution, not ideas.
Three components make an entrepreneur: the person, the idea and the resources to make it happen.
Everyone has an idea, but it's really about executing the idea and attracting other people to help you with the idea.