When it comes to the mobile web, the technology industry seems to be split between two camps - native apps and HTML5 web-based apps.
I knew a bit about the capabilities of HTML5 and have always had a preoccupation with technology. I wanted to delve deeper, to see what else it could do. The technology becomes the palette that you make the artwork with, your palette and your paint.
When I talk about that Apple ecosystem, the ability to get one application to run across those five platforms is very difficult. In the future of Microsoft, using HTML5, IE9 and 10, the scalable OS, the ability to do that gets much, much easier.
Betting completely on HTML5 is one of the, if not THE biggest strategic mistake we've made.
I think HTML5 is one area where Mozilla has done very poorly at actually communicating what we have done.
The biggest mistake we made as a company was betting too much on HTML5.
We're actually helping advance HTML5 in some very concrete ways, such as Edge, which is in beta.
I'm just loving BlueGriffon Editor! XML, HTML5, CSS, ARIA, SVGEdit all built in.
The Adobe flash plug-in is non-free software, and people should not install it, or suggest installing it, or even tell people it exists.
When I'm introspective about the last few years I think the biggest mistake that we made, as a company, is betting too much on HTML5 as opposed to native... because it just wasn't there. And it's not that HTML5 is bad. I'm actually, on long-term, really excited about it. One of the things that's interesting is we actually have more people on a daily basis using mobile Web Facebook than we have using our iOS or Android apps combined. So mobile Web is a big thing for us.