I really do think VR is now one of the most exciting things that can be done in this whole sector of consumer electronic entertainment stuff.
Jeron Lanier and 'Lawnmower Man.' That was VR. And there was the VFX1, that big giant VR prototype unit, and I was like, 'I am going to save my money and get one of those.' And then VR just sort of drifted away.
When people ask whether virtual reality will be a real thing or just the next 3D, what I always say is, 'Take a headset, walk outside, and the next person you meet, put it on them and see what the reaction is.'
The whole thing with VR is that it doesn't matter, local versus networked gaming. The goal in virtual reality isn't to have people sit in the same room with headsets on.
VR as a display technology, as it's miniaturized and made comfortable and mainstream, will be a replacement for all other forms of display technology, input and output. So for anybody who works with computers all day, this is going to be our future.
I'm sure 'Cosmo' will get involved with virtual reality at some point.
VR is going to be defined by the content that is designed explicitly for virtual reality.
Certainly, virtual reality headsets are behind in resolution, but it'll all catch up pretty quickly once there's a consumer market and there's demand.
A lot of the work at Oculus has gone into working out better position tracking.
There's something about VR. I'm a super dork and love video games. I've tried some VR things - some have been good, and some aren't. I wouldn't be surprised if the next level of entertainment is VR-based, and when you go to the theater, everyone puts on a VR headset.
I don't do that virtual reality stuff. I'm not even into 3D, actually... I've been offered it. I just don't want to.
Much of the excitement about virtual reality has come from the gaming community.
There's going to be all different price points, and you get what you pay for. There's certainly low things made of cardboard that you don't put on your head, you just hold up little viewers that give you this glimmer of what VR could be.
I think a lot of people have an idea of virtual reality from science fiction, books and movies that have been out over the last couple of decades.
Oculus is actually more of a software company than it is a hardware company.
Virtual reality has an exciting future and oodles of room to grow.
There will be Apple Glass, and Google Glass, and RIM Glass. These companies are all working on glass. I think everyone is going to be making glass. I think we're also going to have a glass war instead of a smartphone war.
A lot of people, even if they know what VR is, see it as this tool to go in your basement and play Halo.
No one in Silicon Valley loves virtual reality or believes in its future as much as Clay Bavor.
The elephant in the room has always been simulator sickness and disorientation. That's one of the biggest challenges.