Masahiro Sakurai Quotes
If tournament popularity was the most important consideration, then I think we would create a Smash Bros game that included a multitude of fast moves with complicated controls. However, I believe this is actually the greatest shortcoming of fighting games at present, and that is the reason why I don’t do it.
Sakurai, Masahiro. "Masahiro Sakurai's Thoughts About Making the Video Games." Weekly Famitsu, Enterbrain, Jan. 2015.
Masahiro Sakurai is a Japanese video game director, game designer and songwriter best known as the creator of the Kirby and Super Smash Bros. series. Apart from his work on those series, he also led the design of Meteos in 2005 and directed Kid Icarus: Uprising in 2012. Formerly an employee of HAL Laboratory, he left the company in 2003 and in 2005 with his wife Michiko Sakurai (also ex-Hal Laboratory), they founded Sora Ltd., a shell company who worke in a freelance basis on several projects. He is also an author of a weekly column for Famitsu magazine, and has done voice acting work in some of his games.