I am choosing films only to entertain people, but at the same time, if someone is putting their money into my films, I want that person to make money.
Movies are a commercial medium. We don't make movies to impress our friends and critics. It's an expensive medium. We have to gain money from it.
Even after I had just done Twilight, which made $400 million at the worldwide box office, I could not get financing for three or four projects that I really loved and I thought people would love because they didn't fit some studio or investor's model of thinking, "This will definitely make money." It's a business and a film does potentially cost millions of dollars, and they have to think that they're going to get their money back somehow.
The public gets not one penny from them in return for those airwaves.
It's very important that every movie I do makes money because I want the people that had the faith in me to get their money back.
People will invest in you only if they see some kind of return, and that's the dark truth.
If you only do it for money, that's only what you get.
Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it.
I don't begrudge anyone else for anything, but to me, I think the fans deserve to have a studio put money behind their product because when the fans put money into a project and it makes any sort of money, it goes back to the studio. I think that's a little shady.
The United States is spending $6 billion a year and deserves to get a lot more than it is getting.
On an average, any short film will cost at least Rs. 60,000. Apart from film festivals, where is the avenue to get that money back?