To make an embarrassing admission, I like video games. That's what got me into software engineering when I was a kid. I wanted to make money so I could buy a better computer to play better video games - nothing like saving the world.
When I was a kid, I played 'Super Mario Bros' and 'Megaman 2' and '3' for hours and hours, trying to convince my mother they were good for me because they helped my hand-eye coordination. They influenced a whole generation of people to make computers what they are now, through problem-solving and so on.
I was just a small boy from Mississippi, and now little kids are going to identify with me through this game.
I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games.
It was probably 'Contra' - 'Contra' was the game that really got me into video games.
I've made plenty of violent games in my life. I play violent games. They don't affect people in the way that a lot of people think they do. They just don't. It's demonstrably true that they don't, and anybody who thinks they do is just not thinking.
I absolutely knew that I wanted to play role-playing games when I saw a friend of mine playing 'Bard's Tale 2' on his Commodore 64.
I've always been a bit of a mix between art and technology. I used to paint a lot, but I'm not very good with my hands. It has always been a fusion between my computer gaming interests and being exposed to the rich data of society that we live in.
I keep my face covered during concerts. That's just something that is part of me, an artist, and I think it's a cool concept and look. It is really inspired by my love for video games, especially with the videogame 'Watchdog' that I love.
In the field of fantastic fiction, the question of world-building is not uncontroversial. But I grew up with 'Dungeons and Dragons,' so that whole world-building thing is very close to my heart.
That 'Super Mario' movie from the 1990s... left a really bad taste in the mouth of our developers.
I always played 'FIFA' and stuff like that growing up, and seeing those guys celebrate, I kind of got inspiration from that.
Games have a huge impact on our society because the media plays a role in helping to shape our attitudes. So it's not just fantasy.
I've always played games. I've been brought up around gaming.
I've always been a huge, huge gamer in general, and I definitely grew up with all Nintendo products, and the Super Mario franchise has been a franchise that has shaped culture.
I think video games are a huge part of our society now. Having kids play baseball video games helps them understand and love the game. It could actually push them to get out there and play the game for real. That's great for the sport.
I'm a video game enthusiast. I love video games! They were a huge part of my upbringing in their early form, when I was all about 'Dig Dug' and 'River Raid.' As they evolved, so did my music-making, and we just kind of grew up together like cool friends.
Surveys of thousands of gamers have shown that they're more likely to play real music if they play a music videogame. So it's an interesting relationship where the games aren't replacing something we do in real life, they're serving as a springboard to a goal we might have in real life, like learning to play an instrument.
The first Nintendo game I ever got was 'Clash at Demonhead.' I got into anime and manga thanks to that Canadian classic, 'Sailor Moon.'
I was very aware of 'League of Legends' because my brother plays it a lot, but I hadn't gotten the chance to play it before.
I think if someone has a gaming obsession, 'Ultima' became mine. I would say no other series ingrained itself in how I want to make games or what I want them to be more than 'Ultima' did.
There is a lot of talk in publishing these days that we need to become more like the Internet: We need to make books for short attention spans with bells and whistles - books, in short, that are as much like 'Angry Birds' as possible. But I think that's a terrible idea.
I get a lot that people have a hard time believing that I'm a nerd... but I grew up with a Nintendo controller in my hand.
If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.
Few adults realize what a huge force video games have become in children's lives.