I think a game hits a high point when it provokes reactions the designer doesn't expect.
The world is a marvelous system of wiggles.
You can't change anyone else but people do change in relationship to your change. All relationships are a system, and when any one part of a system changes, it affects the other part.
I'm always trying to have a good time on set because that's when things happen. That's when you're playful.
It must be evident how multifarious and how mutually complicated are the considerations which the working of such an engine involve. There are frequently several distinct sets of effects going on simultaneously; all in a manner independent of each other, and yet to a greater or less degree exercising a mutual influence.
Relationships change even more than people. It's like two people changing. It's exponentially more volatile. Especially two teenagers.
Whenever you have dynamic interactions between 300 million people and the American economy acting in really complex ways, that introduces a degree of almost chaos theory to the system, in a literal sense.
Lovely chatting with you, darling, but I've got to run. Face it, you're always more content when you're chasing me than when you have me locked up. I think we're going to have a lot of fun.
We die to each other daily. What we know of other people is only our memory of the moments during which we knew them. And they have changed since then. To pretend that they and we are the same is a useful and convenient social convention which must sometimes be broken. We must also remember that at every meeting we are meeting a stranger.
I look at characters to see if they have some contrasts to play with; I think that's always what I'm looking for in characters: ones that have a wide range of expression.
Yet she likes complications. She wishes she could turn and say: I like people who unbalance me.
The only person who had any control was Jonathan Harris. His character was so flamboyant that he was able to make things happen. My character was fairly one-dimensional, so I had my relationship with Dr. Smith and with the family.