I used to say when I was younger, 'I'm exhausted; writers can only write for four hours a day and that's done.' Now I find, as I'm getting older and I'm more aware of time, I can actually write all day.
The first act is writing, the second act is filming, the third act is releasing. If you have to partake in the third act, it hurts the first act of the next one. It's like a prizefight. You get punched.
I respect the hell out of everyone who does a network show. That is a marathon. It's so many episodes, and it can be a meat grinder. Anyone making a network show, and on top of that making a very good network show, that's an insane feat of Herculean endurance and fortitude.
I have noted that, barring accidents, artists whose powers wear best and last longest are those who have trained themselves to work under adversity. Great artists treasure their time with a bitter and snarling miserliness.
Professional creativity requires more than inspiration, talent, and discipline - it requires an endurance that few are aware of and even fewer have.
Commercialism isn't challenging creatively; it's only challenging in a stamina way.
It was pure guesswork on my part back in 1979 as to whether I would have the stamina to write, pencil, ink, letter, tone, and fill the back of a monthly comic book for 26 years.
I don't have certain kinds of fatigue. My focus stays strong - I can work on a song for six or seven hours in one day and not get bored or tired of it.
I've never really suffered complete and utter writer's block, really. I equate it with sex: in the beginning of my career, I was writing five songs a week; now, I occasionally write a song. But it's an exciting moment when it happens!
With any kind of artistic thing, it's a muscle, like any athlete, and the moment you're not doing it, you lose all confidence. That's why I'm terrible with down time.
It's always about trying to do something that's different and not repeating yourself because then you lose your creative stamina. You need to have new challenges.
I hate to use this as a metaphor, but making movies is kind of like going to war. It's not - but the stamina required and what it takes to tell a story that is this big in scope, you need a general that will bring out the best in you.