Comics writing is for your artist. It's not for the general reader; it's for the artist. So I love writing scripts for artists.
Write comic books if you love comic books so much that you want to write them. Don't write them like movies. Comics can do a lot of things that movies can't do, and vice versa.
And I've never viewed comics as assignments for the client.
I've been trying to make this argument that digital comics and print comics are both art, but there are subtle differences.
Even though I was trained in play writing and screenwriting, when I sat down to write a comic book for the first time, Alan Moore was first and foremost in my mind.
The important information you need at the beginning of an issue. Like way they did the old Frank Miller Daredevil issues in the first five pages he always had to state his origins and how he got his powers.
Comics don't work if the story is all in the text and the images are illustrative. It's hard to have enough faith in the artists to allow them to do their job.
I've wanted to write comics ever since I figured out it was a job.
I try to do things in comics that cannot be repeated by television, by movies, by interactive entertainment.
I changed the layout of comic books in general. When I came in, layout design wasn't really part of what you did. It was all just panels, panels, panels. So when I came in, I thought, 'Nah, let's change that,' and I designed the page.