Innovation in tech favors the naive and the stubborn. If you are too rational you won't tackle problems that others once failed at.
My tendency is to be very experimental.
Be innovative. Don't listen to the tried and tested wisdom. Take a risk!
Move fast, take risks, it's okay to try big things you're better off trying something and having it not work and learning from that than having not done anything at all.
If you're willing to fail interestingly, you tend to succeed interestingly.
It is better to err on the side of daring than the side of caution.
When you are on the very frontier of science, everything is chaotic.
Risk is at the heart of jazz. Every note we play is a risk.
The young do not know enough to be prudent, and therefore they attempt the impossible - and achieve it, generation after generation.
I just want to innovate.
The possible has been tried and failed. Now it's time to try the impossible.
I suppose that I'm excited by exciting theater. It takes a risk to show us the world in a new way.
Creative risks will always outweigh technical mistakes.
Be unfashionable. Take risks.
If you want to be a visionary, go out and have some accidents!
No great art has ever been made without the artist having known danger.
If there is a single tragic flaw that mars our biggest enterprises, it is conservatism - the failure to fail, and fail big, in an era of unprecedented volatility and ambiguity.
The big deal for me has always been innovation.
I am in the business of exploring crazy possibilities.
When you make movies the way I do, you invest everything you have. And you do it like a crazy maniac.
I think it's important as a filmmaker, as any person working in the arts, that you've got to try new stuff and challenge yourself and take chances.
I've always kind of pushed the envelope in terms of trying to get away with things no one else was going near. I always thought of myself like a mouse trying to get cheese that no one else could get without getting their tail snipped off.
You try a lot of things and you don't know what the hell you're doing. If you're actually inventing something you shouldn't know what you're doing.
Defying genre conventions is instantly a risky move.
I've always been open to the idea of an adaptation that does its own thing, that freely diverges from the original as long as it's true to the spirit.