Graham Nelson Quotes
What I would pay much more attention to are the few points where the player can inadvertently make a career decision. Most players end up back-tracking, though some actually enjoy this.
Topics
Career Planning
The Few
Career Choice
Career Path
Career Advancement
Career Decision
Career Decisions
Career Development
Career Exploration
Career Goals
Career Opportunities
Career Success
Game Design
Game Progression
Gameplay Mechanics
Player Choice
Player Experience
Player Freedom
Decision-Making
Citations
Nelson, Graham. Interview by Eileen Mullin. XYZZYnews, 1995.
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Graham A. Nelson (born 1968) is a British mathematician, poet, and the creator of the Inform design system for creating interactive fiction (IF) games. He has authored several IF games, including Curses (1993) and Jigsaw (1995).