Marc Laidlaw Quotes


The ideal engine of a 3-D game is an intricate and elegant construct of code that allows players to speed through solidly built virtual worlds. The engine allows every picture on a monitor to be drawn there quickly enough to convince hand and eye that it is instantaneous.


Citations

Laidlaw, Marc. "The 3-D Engine That Could." Wired, vol. 4, no. 8, Aug. 1996.

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  • Born: August 3, 1960
  • Nationality: American
  • Profession: Writer

Marc Laidlaw is an American writer of science fiction and horror, and a former writer for the video game company Valve. He is most famous for working on Valve's Half-Life series.