Later scientific theories are better than earlier ones for solving puzzles in the often quite different environments to which they are applied. That is not a relativist's position, and it displays the sense in which I am a convinced believer in scientific progress.
What's the use of making mysteries? It only makes people want to nose 'em out.
You get to crack the code of the play. You get to really pick at it and see, 'What is the story that we're telling?' 'What are the clues in the text that I can find that will help inform what story we're telling?' It's almost like a detective mystery.
He was a puzzle. And Hyacinth hated puzzles. Well, no, in truth she loved them. Provided, of course, that she solved them.
One of the exciting things about an entanglement puzzle is there's no end to it. Once you solve how to take it apart, you have to solve how to put it back together.
Some nights, I wear my cape, and I go out on the pier. It is foggy... I look for... Riddler.
Basically, I like research because research is like to solve the quiz, you know. Always there is a problem, and I have to solve the problem. So I like those patterns. It's almost like research is sort of in a quiz.
'Gone Home' is a game about exploration, and everything you'll experience is tied intimately to the space of the spooky house around you. Your task is simple: Poke around.
Every mystery ever solved had been a puzzle from the dawn of the human species right up until someone solved it.