I want to release six songs, let people listen to those, let them chill for a second, do a tour, release another six songs, chill for a second and then take my favorite four, put them on the album, and add some more.
When I sit down to make a set list I usually think, 'We'll build it up here, take it down here, go into a quiet section here, explode here,' in a way that there's a flow and it doesn't feel like shuffle on an iPod.
Well, you can't throw heavy, analytical, thought-provoking songs at people 24/7. It's been my experience over the last 20 years that on a rare occasion, in a live setting, if you can slow people down to listen to two good ballads, then you're doing pretty good. Then throw a tempo at 'em. Then have fun.
Classical scores go up and down; they're kind of hysterical in a way. And movie scores are much more - they just drive and move forward, and they build and can't go up and down at that same speed. It's a big job to turn that into something that pushes the movie along.
I've always done a bass and drum solo that lasts about 10 minutes. The main thing is to use it only when you need to.
If a song is longer than three and a half minutes, it'll need something to keep you entertained.
There's a certain kind of motion and pacing that our music has, and this just doesn't have that. We just kind of rushed to the conclusion of most of the songs. I just would've preferred to done them over.
I was just very conscious that I could either bore people by having the music be similar for too long, or I could just wear them out and bore them in a different way by having it changing too much every minute or two minutes. So, there was that kind of balance to get right.
I learned it was crucial to play right on the edge of the beat... It makes you drive the song more. You're ahead of the beat, but you're not.
I try not to punish the audience by making them listen to too much acoustic guitar.