Movies are brand new. Film is less than 150 years old. It's brand new, compared to any other art form, all of which are thousands of years old.
James Cameron's films have always been distinguished by ground-breaking technical excellence.
You know, sound was still a fairly new thing when I came into movies. And the reason musicals happened is because of sound. They could put music in the picture! That's how it all began.
It's kind of true that they just start making the same movie over and over again. It's also true that the times dictate what kind of movies get made and what kind are not. So I'm always looking for something that's a little fresh and something that I haven't seen before.
Some of the Hulk movies have been merely okay. I think the thing to do... there has to be some stab that makes it something we haven't seen before.
Every film tries to advance the state of the art, at least a little bit. Brand new techniques? A lot of them are just evolutionary: we're just building on something that's like something we've done before and just trying to do it a little bit better or make it a little bit more realistic.
We really want to see how the idea of an intellectual action movie is received by the world.
Peter Jackson is a real big hero of mine because he had the nerve to make 'The Hobbit' at 48 frames per second.
What's really frustrating with movies is the lack of improvement.
The cool thing about 'Spy Kids 3D: Game Over' was that Robert Rodriguez brought back 3D. I feel like he did with that film. Now, every film is 3D.
One thing I was thinking about the other day was you can't even conceive of the kinds of things you can do in movies today. The idea that you could draw, in a computer, dinosaurs and have them running around was totally impossible.
I think the most interesting things happening in VR are going to be somewhere in between what you call a traditional game and what you call a traditional movie.
Everybody's saying we've got to go 3D or virtual reality or choose your own adventure. But there are other ways forward. I don't think we're done with film by a long shot.
The challenge in scoring a sequel is, how do you not get bored? The only way around that one is to go, "Okay, let's throw everything out that we had before and let's just see it as an autonomous movie, and let's just start again."
It was 1978 when Superman came out, and I kept thinking, Why don't they do something about it? They've done all these crappy attempts at comic book film adaptations. What can we do different? Why don't we just re-release this thing?
I want to make the iPhone of movies.