Acting is collaborative because you are working with another actor, and it's almost like a two-man juggling team. You have to really be in sync.
The real tight interface is between the book and the reader-the world of the book is plugged right into your brain, never mind the [virtual reality] bodysuit.
A game is a problem-solving activity, approached with a playful attitude
To me, YouTube isn't just, 'Watch my videos!' It's, 'Let's have a conversation and get involved in each other's lives.' I want to make [my fans] feel like they have a reason to have a YouTube account because they can comment and have a voice.
If you could play, I'd play with you all night. But if I'm just playing by myself, it gets boring pretty quick.
My desire is to set up a situation to which I take you and let you see. It becomes your experience.
The whole idea is to propose an immersive experience. When you watch tennis, you watch from the outside, you're far from the court, the camera is far away and the whole story is about two persons hitting a tennis ball and trying to win.
There is, indeed, no wild beast more to be dreaded than a communicative man having nothing to communicate.
I've found that the most engaging and satisfying author events I've done are with other people, where the conversation is spontaneous. I think that is by far the better way to introduce and promote a book.