When you take away everything else, 'Star Wars' is really an underdog story. Even Luke came from humble beginnings, and he ended up being one of the most powerful Jedi out there.
The script of 'Shaapit' was such that the leading man couldn't be shown indulging into anything heroic.
I grew up very inspired by 'Superman One' and by kind of the promise of the genre of what a superhero origin story can do.
With 'Journey,' we created an emotional arc for two different scenarios. So, if you play alone, it's a good game. You have what we think is a complete emotional arc. You will feel, I guess, a sense of transformation in the single-player. Because it's a hero's journey.
The redemption plot is one of the oldest story shapes.
Everybody's 'odyssey' is a little bit different. Batman's is his own and unique to him.
I want Green Arrow to have fun. I don't want him to be a tortured hero. I mean, I've written plenty of tortured heroes, like Daredevil. But it's all there in Daredevil's origin as to why he'd be a tortured adult. Green Arrow doesn't have that kind of origin. In fact, he's such a clean slate that he doesn't even have an origin anymore.
Usually action films have a formula: good guy gets in trouble, his wife dies, friends have problems, so he goes to the mountain, learns martial arts, comes back, and kills the bad guy.