I've been a fan of 'Call of Duty' for a long time.
To me, what Minecraft represents is more than a hit game franchise. It's this open-world platform. If you think about it, it's the one game parents want their kids to play.
One of the strengths of the 'Resident Evil' game franchise is that they keep changing it up.
'Warcraft' by its very nature is epic in scale.
One of the reasons why Resident Evil is a very successful video game franchise, much more so than a lot of others that have fallen by the wayside, is that they have constantly evolved.
For me, 'Dark Souls III' is the end, but that doesn't mean the end for 'Dark Souls.' If someone other than myself, like another staff member, wants to make a 'Dark Souls,' then I don't want to deny others from making future installments.
It's quite obvious that the 'Dark Souls' franchise is reaching a turning point, and I'm happy that I have a greater budget for the third game, as well as the creative freedom to make my own decisions. But if there were some restrictions about what I was creating, I definitely wouldn't want to work on it.
The history of Guitar Hero is pretty spectacular. Really, I don't know of another franchise that has captured the imagination of the world so quickly and so powerfully and so positively in such a short period of time.
With something like 'Tomb Raider,' it's very intimidating to step into the boots of Lara Croft.
In particular, in the Americas that I have responsibility for, 'Zelda' is a franchise that is very well developed.
What's great about 'Spy Hunter' is that we have an amazing title, an awesome car, and a great theme song, and we can use that to launch a new franchise that hopefully will compete with the other ones but just be kind of the more fun, video game version of a spy movie.
There's no bigger gaming franchise on the console than 'Call of Duty', and we can't wait to see what the community can create with this new tool.
I'm a huge gamer and have been playing 'NBA Live' since 1995.
Whether it's with a 'Metroid' experience or a 'Donkey Kong' experience, we're constantly looking to push the envelope on the IP versus doing sequential small iterations with a particular franchise.
I'm always game for creating a new character, and I liked the idea of putting something new into the 'Halo' universe.
As long as 'Tomb Raider' will have me, I will be their Lara Croft.
If there's a role for me in something in the future to do with 'The Last of Us,' absolutely I would do it, twice on Sunday.