We were happy with funding 'Rage' on our own nickel for years. We intended to do the same with 'Doom 4'. We had offers early on for 'Rage'. People offered us X million dollars. But we carried the risk, and when we finally signed a deal, it was X plus $10 million.
Virtual reality is a tough sell for a software developer. They have to convince investors that not only are they going to build a good game, which is what they normally have to do, they have to convince them that it's going to be a good game and that virtual reality will be successful.
Huge sums are invested globally in medical research and development - and with good reason.
If we are ever going to fix our housing affordability crisis, we have to make significant changes to how we plan and construct, and we have to be open to solutions that make it easier and faster to build much-needed housing.
in terms of the biology of the planet, development is a euphemism for destruction.
So, we're saying, if we can give developers and builders incentives to cut down on the regulatory barriers that are faced in this country, then we might be able to address the needs of affordable housing.
Gaming goes in trends, and for a bit of a too-long stretch, it focused on huge productions.