Personally I find there is just as much if not more creativity among game makers as there is among feature filmmakers.
I know the musical world as well as I know the comedy world.
There are professional negotiators working for the writers and the actors, but basically you've got the writers and actors negotiating against businessmen. That's why you get rhetoric.
Art and commerce are not irreconciliable, they are inextricably intertwined.
I think people like Lena Dunham really opened up the door to what was possible, and they've inspired young women to go into filmmaking and writing and directing and acting in a way that maybe they didn't before, because now there is a path and there are jobs.
Sometimes in Portland I'm like, 'Who is funding this city?' It's doing great - there's all these new shops; there's a synthesizer store. Where is this coming from?
Los Angeles is the evolutionary edge.
Generally my focus has been on people who make things, whether it's writers or directors or painters or musicians.
No matter how brilliant or accomplished they are, there is something emasculating for men in being pitted against a woman. It is even more true in creative fields already considered to be "squishy" and feminine, and it's a big problem because great women have been left off the record.
I really believe that women run the art world.
You want the best for your kid, but everybody's career is completely different in this industry.
I'm very supportive of creative people being paid for the work that they do.
The same applies to the music and film industries. Until the heads of the labels start wanting to make money rather than creating controversy, tension, and excuses about why piracy is making the job so hard that no one could do it but them - and oh by the way, they need a raise to really focus in on the fight - the music industry is going to have a very tough time of it.
I have always been attracted to the cottage industry side of this business.
My dad was a jingle writer, and my mom was a jewelry designer and musician.
I think it would be bad for culture and the art if artists and people who develop the apparatus to support those artists don't get paid.
Places that succeed in attracting and retaining creative class people prosper; those that fail don't.
A lot of my work involves criss-crossing London to visit the many hundreds of projects, theaters, galleries, museums and groups that comprise the capital's astonishingly rich cultural life.
In California, of all places, entertainment is the key to a vibrant economy. If we do not develop young adults capable of entering that world, the financial base of this state is sure to suffer and impact all of us.
In Africa, those who have money - businessmen and banks - do not believe in film.
There are two big beasts in the arts: the BBC and Sky Arts - challenging, leading the way.
The arts bridge cultures; they're good for the economy, and they're good for fostering empathy and decency.
Content that's generated out of America, whether it be film or music, has, in my opinion, much greater impact in sustaining our credibility and our place as a cultural capital. This is our great export.
Look at related industries. Concept art for games and film. Animation. Lots of places to hone your skill as an artist and still earn a paycheck while you're waiting to kick the door down. If you're stubborn though, and you absolutely must draw comics because it's your life's dream (and I don't blame you...) you just better make sure you've got something special.
Cities have made the transition from industrial to service economies.