There's how, basically, Son Goku from 'Dragon Ball' doesn't fight for the sake of others but because he wants to fight against strong guys. So once 'Dragon Ball' got animated, at any rate, I've always been dissatisfied with the 'righteous hero'-type portrayal they gave him.
As actors, you don't actually need to know the future of the character. You just need to know the backgrounds.
I watched season four of 'The Wire.' They have subtle performances that they do through their eyes. You could watch season four with the audio off and still understand what's happening through their eyes.
I don't do issue writing. I do character writing.
You're living with these characters for years and years, you need to have a lock on who they are as people, what they like, what they don't like, what they experience, and what they go through.
While problems in a film are fairly easy to identify, the sources of those problems are often extraordinarily difficult to assess. A mystifying plot twist or a less-than-credible change of heart in our main character is often caused by subtle underlying issues elsewhere in the story.
I don't know acting, but I choose good stories and portray emotions according to the story.
Very few of my characters are based on people I've known. It is too constricting.
Everything we do on 'Luck' is absolutely no different than if we'd had been doing it in a feature film. There's no short cuts. The specificity of what every single line might mean. Everything Dustin Hoffman does. Kevin Dunn is as authentic in the last scene of the last episode as he is in the first scene of the first episode.
The life of a character doesn't just exist between action and cut.
My dad was always interested in characters he didn't understand - he was such a great bad guy in movies. And that is really the thing that calls me to the material often: something I struggle to understand in human behaviour.
The first thing I read was of my character on the phone talking to Sydney's fiance. Though short, it was so beautifully written, and it made me laugh. I thought if I wanted to play a character, this would be it.
The point of my explanation is I'm very subjective when it comes to describing my characters: they are all a little bit a part of me from the outside in or the inside out - but to put your mind at ease, I built Paul Snider from the outside in.
When I'm plotting out a book, I use a storyboard - I'll have maybe three lines across on the storyboard and just start working through the plot line. I always know where relationships will go and how the book is going to end.
With most good scripts and good shows, they expect the actor to bring some of their ideas to the backstory of the character. It's always a good collaboration between the actor and the writer and the director to try stuff out during the process.
I love 'Boardwalk Empire,' but there were moments where I thought it didn't have the constant through-line that 'Breaking Bad' did and 'Better Call Saul' does.
Even when I'm reading a script where I'm supposed to be looking at the lead role, I'll find myself gravitating toward some small weirdo in a few scenes instead. I'm very instinctive like that and I love the challenge of not having a lot of time to create someone who feels real.
Although a novel takes place in the larger world, there's always some drive in it that is entirely personal - even if you don't know it while you're doing it.
A while ago, I did a television adaptation of 'Bleak House,' and the character I played, as far as I was concerned, had no redeeming features whatsoever. I wasn't about to try to find any; I didn't need to.
I can tell you it makes a big difference to have a director who is collaborative. What motivates a character in my mind could be completely different from what the director's thinking. You have to have those conversations ahead of time and throughout the process. It affects the performance.
I find it an easy way into writing pieces is to think what the character's voice is like, and start from there.
I never have particular actors planned when I'm in the process of writing.
As a writer, every time I create a character, I try to go for something to captivate the audience in some way. It's also an extension of how the audience would like to see themselves.
I'm crazy about 'Breaking Bad,' but I wouldn't know how to write an episode of it.
The characters don't all have to be likable, and they don't all have to be hateable. As long as it's interesting and you connect to them and they resonate with you and you want to find out what happens and it feels authentic, then we have something.