I do feel there's certainly some films where you can feel that the directors don't care about the genre and they don't care about their characters.
If we get caught up in a story, it's because we've started to care about the characters, and that can only happen if we've moved beneath the surface.
It's funny, I used to say on 'That 70's Show', you could really put us in any decade, and it was about the people and the characters and that we cared about each other.
The best morals kids get from any book is just the capacity to empathize with other people, to care about the characters and their feelings. So you don't have to write a preachy book to do that. You just have to make it a fun book with characters they care about, and they will become better people as a result.
The best books come from someplace deep inside.... Become emotionally involved. If you don't care about your characters, your readers won't either.
We seek to craft characters who inspire empathy: characters our audience will care for and, as a result, will care about what happens to them and thus will share the journey we have charted. A story, after all, is the character's journey.
I am a firm believer that a good plot makes for a fun enough read, but it's not what binds us. If we don't care about the characters, we won't care - not in a lasting way - about what's happening to them.
When you think of a great twist or a red herring or a way of misdirecting the reader, it is good, but you know that they are just tricks at the end of the day, and the way to keep interest is to write characters that people care about.
One of the things that happens when you write characters - and maybe this is my own sentimentality - is that I always find I have an instinct to protect them.
I wanna design a video game where you'd have to take care of all the people shot in all the other video games.
If you read the script, and the character's got something in it that you relate to, then I am keen. But I really think, a lot of the time, my successful auditions are those where I really care about the characters.
I read every script from beginning to end, and I read every draft that I can. I like the show, I like the character, and I want to protect both of those things.
Someone ought to get Haymitch a drink.
I think it is important that you care about the characters, and you are not just waiting for the next action sequence but have a vested interested in what happens to them.
I love writing, and I love the solitude of the writing, in that you're just sitting there creating something from nothing, or a new story for characters you love and care about.
When you have a set of characters, you have to fall in love with them and care about them as each individual character.
My books are primarily plot driven but the best plot in the world is useless if you don't populate them with characters that readers can care about.
My characters are like my children in a way. I create them, and then I worry about them forevermore.
I am most proud of the development of the characters as personalities that game players could relate to and care about.